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Spite: Plague Purge
Topdown isometric action rpg
"As a Plague doctor, dash through hordes of maggots and infected to find the source of the sickness."
Our group logo
PROJECT OVERVIEW
The team:
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3 Level Designers
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4 Graphic Artists
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3 Animators
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5 Game Programmers
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3 Technical Artists
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2 Sound Designers
Production time:
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10 weeks half-speed = Around 200 hours.
Engine:
- Clockwork Engine (our own engine)
My Contribution:
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Creating and designing level 2
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Level propping / Level art
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Lighting in level 2
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Member in Player Abilities task force
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Member in Environment task force
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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