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Damsel
Topdown action adventure game

"Yet another hero has failed! The princess, sick of waiting, take up arms of the fallen hero. Fight your way through the evil necromancer's castle and defeat the captor to reclaim your freedom!"

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Our group logo

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 3 Graphic Artists

  • 2 Animators

  • 5 Game Programmers

  • 2 Sound Designer

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine:

  • Unity

My Contribution:

  • Creating and designing level 3 combined with the boss room

  • Level propping / Level art

  • Lighting in level 3

  • Member in Sound task force

  • Member in Scripted Event task force

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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